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S16 Master
795

柒月宝宝 #1122

NA Ladder rank: Master 744 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.76 vision/min

Your vision score is 0.76 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 38% late in session

From the fourth game of a session onwards you win 38%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 47% KP

You take part in 47% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

You win the long games

Note

100% in games over 33 minutes, 33% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

9 W 11 L
Last 20 games
1 win streak
7.3 / 7.8 / 6.2
1.74 KDA
48% kill participation
  • Tristana
    33% (5 W 10 L)
    1.95 KDA
  • Zeri
    45% (5 W 6 L)
    1.32 KDA
  • Kai'Sa
    50% (2 W 2 L)
    3.39 KDA