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S16 Master
705

Crack #0221

KR Ladder rank: Master 938 LP Updated 1 month ago
Live game

Too many deaths

Improve 7.6 deaths

You die 7.6 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 6.9 CS/min

You average 6.9 CS per minute as Mid; Master players average about 7.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Losses snowball into more losses

Improve 28% after a loss

After a loss you win only 28% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 22% late in session

From the fourth game of a session onwards you win 22%, compared with 45% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 13 L
Last 20 games
1 win streak
5.8 / 8.6 / 5.9
1.36 KDA
  • Syndra
    50% (3 W 3 L)
    1.26 KDA
  • Cassiopeia
    40% (2 W 3 L)
    2.14 KDA
  • Ambessa
    20% (1 W 4 L)
    0.67 KDA