Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 58% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 58% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 9 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Rell: 3 wins in 11 games (27%). Move it to normals until it feels comfortable again.
8 of your last 14 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Only 4.9 deaths per game with a 3.3 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.78 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
Ambessa: 5 wins in 6 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
67% in games over 33 minutes, 33% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.