Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 7.1 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.24 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
Naafiri: 5 wins in 6 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.