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S16 Grandmaster
1379

Torakle #EUW

EUW Updated never
Live game

Long sessions hurt your results

Improve 25% late in session

From the fourth game of a session onwards you win 25%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 25% win rate

Seraphine: 4 wins in 16 games (25%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 8.1 CS/min

You average 8.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 3.7 KDA

Only 3.3 deaths per game with a 3.7 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

8 W 12 L
Last 20 games
2 win streak
4.9 / 4.2 / 8.4
3.14 KDA
  • Vel'Koz
    54% (38 W 33 L)
    3.95 KDA
  • Seraphine
    40% (12 W 18 L)
    3.43 KDA
  • Jhin
    67% (2 W 1 L)
    7.67 KDA