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S16 Grandmaster
879

Kryzik #EUW

EUW Ladder rank: Grandmaster 1,757 LP Updated 1 second ago
Live game

Long sessions hurt your results

Improve 25% late in session

From the fourth game of a session onwards you win 25%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 47% KP

You take part in 47% of your team's kills; Grandmaster players average 61%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 29 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

63% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

12 W 8 L
Last 20 games
1 win streak
6.9 / 5.6 / 7.6
2.57 KDA
  • Ryze
    43% (3 W 4 L)
    2.80 KDA
  • Yone
    40% (2 W 3 L)
    1.26 KDA
  • Tristana
    75% (3 W 1 L)
    2.92 KDA