Losses snowball into more losses
Improve 42% after a lossAfter a loss you win only 42% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 42% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
From the fourth game of a session onwards you win 40%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 7.9 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 3.7 deaths per game with a 3.4 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
LeBlanc: 7 wins in 9 games (78%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.