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S16 Emerald
531

Vus #EUNE

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 12.3 deaths

You die 12.3 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.06 vision/min

Your vision score is 0.06 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 60% late in session

From the fourth game of a session onwards you win 60%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 25% of game dead

You spend 25% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Match history

7 W 3 L
Last 10 games
2 win streak
15.3 / 12.3 / 21.2
2.97 KDA
  • Smolder
    100% (1 W 0 L)
    4.00 KDA
  • Diana
    100% (1 W 0 L)
    1.89 KDA
  • Bel'Veth
    100% (1 W 0 L)
    3.00 KDA