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S16 Grandmaster
179

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Objectives over ganks

Improve 1.7 objectives

You take part in 1.7 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 47% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 6.9 CS/min

You average 6.9 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.17 vision/min

1.17 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Your best champion right now

Note 60% on Syndra

Syndra: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

5 W 15 L
Last 20 games
2 loss streak
5.4 / 4.5 / 5.3
2.38 KDA
  • Qiyana
    53% (25 W 22 L)
    3.12 KDA
  • Ambessa
    52% (12 W 11 L)
    3.11 KDA
  • Viego
    42% (8 W 11 L)
    3.24 KDA