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112

Bloodborne #PRO

KR Updated never
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 17% after a loss

After a loss you win only 17% of the next game, versus 60% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Objectives over ganks

Improve 1.6 objectives

You take part in 1.6 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Narrow your champion pool

Improve 12 champions

You played 12 different champions in your last 18 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 6.9 CS/min

You average 6.9 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.14 vision/min

1.14 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

5 W 13 L
Last 18 games
9 loss streak
6.4 / 7.5 / 6.3
1.70 KDA
  • Graves
    0% (0 W 3 L)
    1.08 KDA
  • Jayce
    0% (0 W 3 L)
    1.03 KDA
  • Olaf
    50% (1 W 1 L)
    1.89 KDA