Be part of more fights
Improve 37% KPYou take part in 37% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You take part in 37% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
7 of your last 14 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.