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S16 Diamond
72

mango #ell

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.77 vision/min

Your vision score is 0.77 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

3 W 7 L
Last 10 games
4 loss streak
4.8 / 7.8 / 9.6
1.85 KDA
  • Hecarim
    100% (1 W 0 L)
    2.43 KDA
  • Akshan
    100% (1 W 0 L)
    1.50 KDA
  • Amumu
    100% (1 W 0 L)
    7.33 KDA