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S16 Master
505

xfips #0000

EUNE Updated never
Live game

Long sessions hurt your results

Improve 33% late in session

From the fourth game of a session onwards you win 33%, compared with 56% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.3 CS/min

You average 7.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 67% on Syndra

Syndra: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Close games out early

Note

50% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

10 W 10 L
Last 20 games
1 loss streak
6.5 / 6.1 / 6.4
2.10 KDA
  • Lux
    51% (24 W 23 L)
    2.38 KDA
  • Syndra
    67% (4 W 2 L)
    1.95 KDA
  • Veigar
    100% (1 W 0 L)
    0.80 KDA