Dying at the wrong moments
Improve 11% of game deadYou spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
6 of your last 12 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 8.4 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.37 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
Talon: 14 wins in 23 games (61%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.