Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 17 different champions in your last 29 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Your main role is only 45% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 7.0 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.47 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
Syndra: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
80% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.