Warwick Jungle build & stats
- Win rate
- 48.6%
- Pick rate
- 1.4%
- Ban rate
- 0.9%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16
Finish these three
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Warwick
Generated from this patch's numbers
- Warwick wins 48.6% of games as Jungle on patch 16.16 (315 games).
- Most common core: Spirit Visage → Blade of The Ruined King → Stridebreaker — 71% win rate over 17 games.
- Take Lethal Tempo as keystone: picked in 85% of games with a 49% win rate.
- Best matchup: Shaco (73% over 11 games). Hardest: Bel'Veth (12% over 8 games) — consider a ban or a different pick when you see it.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 77.8% | 3% (9) | |
| 66.7% | 13% (42) | |
| 66.7% | 3% (9) | |
| 60.0% | 10% (30) | |
| 56.0% | 8% (25) | |
| 51.6% | 29% (91) | |
| 50.0% | 3% (8) | |
| 49.0% | 16% (51) | |
| 48.3% | 9% (29) | |
| 40.0% | 3% (10) | |
| 30.0% | 3% (10) | |
| 25.0% | 3% (8) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
47.7%35% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
64.3%4% pick
Summoner spells
-
Flash + Smite
49.2%39% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (57%), Q → W → W (40%).
-
PEternal HungerWarwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
-
QJaws of the BeastWarwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
-
WBlood HuntWarwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
-
EPrimal HowlWarwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
-
RInfinite DuressWarwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.