Warwick Top build & stats
- Win rate
- 57.0%
- Pick rate
- 1.3%
- Ban rate
- 0.3%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16
Build in this order
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Warwick
Generated from this patch's numbers
- Warwick wins 57.0% of games as Top on patch 16.16 (172 games).
- Most common core: Experimental Hexplate → Death's Dance → Kraken Slayer — 82% win rate over 11 games.
- Take Lethal Tempo as keystone: picked in 97% of games with a 57% win rate.
- Best matchup: Jax (75% over 8 games). Hardest: Darius (44% over 9 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 100.0% | 2% (4) | |
| 70.0% | 6% (10) | |
| 68.1% | 27% (47) | |
| 62.5% | 5% (8) | |
| 59.6% | 30% (52) | |
| 58.9% | 52% (90) | |
| 55.6% | 5% (9) | |
| 55.3% | 27% (47) | |
| 54.5% | 32% (55) | |
| 50.0% | 10% (18) | |
| 50.0% | 6% (10) | |
| 42.9% | 4% (7) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
57.2%97% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
33.3%2% pick
Summoner spells
-
Flash + Barrier
57.1%90% pick
-
Exhaust + Barrier
55.6%5% pick
-
Flash + Ghost
62.5%5% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (43%), W → Q → E (50%), Q → E → W (100%).
-
PEternal HungerWarwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
-
QJaws of the BeastWarwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
-
WBlood HuntWarwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
-
EPrimal HowlWarwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
-
RInfinite DuressWarwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.