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the Uncaged Wrath of Zaun

Warwick Jungle build & stats

FighterTank A 1,190 games · patch 16.18
Win rate
52.0%
Pick rate
4.4%
Ban rate
4.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Spirit Visage
Spirit Visage
2,700 gold
Experimental Hexplate
Experimental Hexplate
3,000 gold
Stridebreaker
Stridebreaker
3,300 gold
9,000 gold
75.0% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
25.0% 12 games

Runes

Precision Precision + Sorcery Sorcery
71.4% WR
7 games · 1% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
43.5% 23 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Warwick

Generated from this patch's numbers

  • Warwick wins 52.0% of games as Jungle on patch 16.18 (1,190 games).
  • Most common core: Spirit Visage → Thornmail → Blade of The Ruined King — 56% win rate over 116 games.
  • Take Lethal Tempo as keystone: picked in 78% of games with a 53% win rate.
  • Best matchup: Volibear (100% over 8 games). Hardest: Rammus (33% over 24 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Plated Steelcaps
Plated Steelcaps
25.0% WR
12 games · 1% pick
Mercury's Treads
Mercury's Treads
83.3% WR
6 games · 1% pick

Legendary items by win rate

ItemWin ratePick
85.7% 1% (7)
75.0% 0% (4)
66.7% 1% (6)
66.7% 0% (3)
44.4% 1% (9)
41.2% 1% (17)
37.5% 1% (8)
33.3% 0% (3)
25.0% 0% (4)
25.0% 0% (4)

Runes

Most played full pages and keystone win rates

Precision Precision + Sorcery Sorcery
71.4% WR
7 games · 1% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
50.0% WR
4 games · 0% pick
Lethal Tempo Triumph Legend: Alacrity Last Stand Cosmic Insight Magical Footwear
Precision Precision + Sorcery Sorcery
33.3% WR
3 games · 0% pick
Lethal Tempo Triumph Legend: Alacrity Coup de Grace Celerity Waterwalking

Keystones

  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.6%2% pick

Summoner spells

  • Flash Smite Flash + Smite 43.5%2% pick

Abilities & skill order

  • PEternal Hunger

    Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

  • QJaws of the Beast

    Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

  • WBlood Hunt

    Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.

  • EPrimal Howl

    Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

  • RInfinite Duress

    Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.