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the Eternal Nightmare

Nocturne Jungle build & stats

FighterAssassin A 1,612 games · patch 16.18
Win rate
50.4%
Pick rate
6.0%
Ban rate
11.8%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Axiom Arc
Axiom Arc
2,750 gold
Profane Hydra
Profane Hydra
2,850 gold
Voltaic Cyclosword
Voltaic Cyclosword
3,000 gold
8,600 gold
50.0% WR 8 games

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 gold
68.8% 16 games

Runes

Domination Domination + Precision Precision
75.0% WR
16 games · 1% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
55.0% 129 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Nocturne

Generated from this patch's numbers

  • Nocturne wins 50.4% of games as Jungle on patch 16.18 (1,612 games).
  • Most common core: Axiom Arc → Profane Hydra → Voltaic Cyclosword — 47% win rate over 159 games.
  • Take Hail of Blades as keystone: picked in 48% of games with a 53% win rate.
  • Best matchup: Evelynn (79% over 19 games). Hardest: Nunu & Willump (20% over 15 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Guardian Angel
Guardian Angel
Experimental Hexplate
Experimental Hexplate
Stridebreaker
Stridebreaker
42.9% WR
14 games · 1% pick
Axiom Arc
Axiom Arc
Profane Hydra
Profane Hydra
Voltaic Cyclosword
Voltaic Cyclosword
50.0% WR
8 games · 0% pick
Black Cleaver
Black Cleaver
Experimental Hexplate
Experimental Hexplate
Stridebreaker
Stridebreaker
50.0% WR
6 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
52.1% WR
48 games · 3% pick
Mercury's Treads
Mercury's Treads
50.0% WR
28 games · 2% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
68.8% WR
16 games · 1% pick

Legendary items by win rate

ItemWin ratePick
100.0% 0% (5)
87.5% 0% (8)
75.0% 0% (4)
68.4% 1% (19)
66.7% 2% (30)
64.3% 2% (28)
63.6% 3% (44)
60.0% 1% (10)
57.8% 3% (45)
51.3% 5% (76)
50.0% 4% (60)
48.0% 2% (25)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
54.2% WR
24 games · 1% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
75.0% WR
16 games · 1% pick
Hail of Blades Sudden Impact Grisly Mementos Ultimate Hunter Legend: Alacrity Triumph
Precision Precision + Domination Domination
57.1% WR
7 games · 0% pick
Lethal Tempo Triumph Legend: Alacrity Last Stand Grisly Mementos Ultimate Hunter

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.3%4% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 66.7%2% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 52.6%1% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 60.0%0% pick

Summoner spells

  • Flash Smite Flash + Smite 55.0%8% pick

Abilities & skill order

  • PUmbra Blades

    Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. Nocturne's basic attacks reduce this cooldown.

  • QDuskbringer

    Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.

  • WShroud of Darkness

    Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive...

  • EUnspeakable Horror

    Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.

  • RParanoia

    Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.