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The Eternal Hunters

Kindred Jungle build & stats

Marksman D 612 games · patch 16.18
Win rate
44.6%
Pick rate
2.3%
Ban rate
1.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Mortal Reminder
Mortal Reminder
3,000 gold
Kraken Slayer
Kraken Slayer
3,000 gold
The Collector
The Collector
3,000 gold
9,000 gold
61.5% WR 13 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
61.1% 36 games

Runes

Precision Precision + Domination Domination
55.6% WR
9 games · 1% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
45.1% 133 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Kindred

Generated from this patch's numbers

  • Kindred wins 44.6% of games as Jungle on patch 16.18 (612 games).
  • Most common core: Lord Dominik's Regards → Kraken Slayer → The Collector — 47% win rate over 53 games.
  • Take Press the Attack as keystone: picked in 71% of games with a 43% win rate.
  • Best matchup: Ekko (67% over 12 games). Hardest: Evelynn (11% over 9 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Mortal Reminder
Mortal Reminder
Kraken Slayer
Kraken Slayer
The Collector
The Collector
61.5% WR
13 games · 2% pick
Lord Dominik's Regards
Lord Dominik's Regards
Kraken Slayer
Kraken Slayer
The Collector
The Collector
55.6% WR
9 games · 1% pick
Hexoptics C44
Hexoptics C44
Kraken Slayer
Kraken Slayer
The Collector
The Collector
57.1% WR
7 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
45.5% WR
44 games · 7% pick
Mercury's Treads
Mercury's Treads
61.1% WR
36 games · 6% pick
Berserker's Greaves
Berserker's Greaves
42.9% WR
14 games · 2% pick

Legendary items by win rate

ItemWin ratePick
75.0% 3% (16)
66.7% 0% (3)
63.0% 4% (27)
60.7% 5% (28)
60.0% 1% (5)
54.3% 6% (35)
50.0% 18% (110)
48.5% 17% (101)
43.8% 8% (48)
40.0% 1% (5)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
36.0% WR
25 games · 4% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Domination Domination
50.0% WR
14 games · 2% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Sudden Impact Treasure Hunter
Precision Precision + Inspiration Inspiration
36.4% WR
11 games · 2% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Cosmic Insight Magical Footwear

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 44.0%14% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 44.7%6% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 64.0%4% pick

Summoner spells

  • Flash Smite Flash + Smite 45.1%22% pick

Abilities & skill order

  • PMark of the Kindred

    Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

  • QDance of Arrows

    Kindred tumbles and shoots up to three arrows at nearby targets.

  • WWolf's Frenzy

    Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

  • EMounting Dread

    Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

  • RLamb's Respite

    Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.