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the Exemplar of Demacia

Jarvan IV Jungle build & stats

FighterTank B 1,427 games · patch 16.18
Win rate
49.6%
Pick rate
5.3%
Ban rate
1.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Black Cleaver
Black Cleaver
3,000 gold
Death's Dance
Death's Dance
3,300 gold
Sundered Sky
Sundered Sky
3,100 gold
9,400 gold
80.0% WR 10 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
56.3% 119 games

Runes

Precision Precision + Inspiration Inspiration
63.6% WR
11 games · 1% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
49.5% 321 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Jarvan IV

Generated from this patch's numbers

  • Jarvan IV wins 49.6% of games as Jungle on patch 16.18 (1,427 games).
  • Most common core: Guardian Angel → Black Cleaver → Sundered Sky — 58% win rate over 66 games.
  • Take Conqueror as keystone: picked in 93% of games with a 49% win rate.
  • Best matchup: Fiddlesticks (75% over 12 games). Hardest: Shaco (27% over 26 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Bastionbreaker
Bastionbreaker
Profane Hydra
Profane Hydra
Voltaic Cyclosword
Voltaic Cyclosword
64.3% WR
14 games · 1% pick
Black Cleaver
Black Cleaver
Death's Dance
Death's Dance
Sundered Sky
Sundered Sky
80.0% WR
10 games · 1% pick
Guardian Angel
Guardian Angel
Black Cleaver
Black Cleaver
Sundered Sky
Sundered Sky
55.6% WR
9 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
56.3% WR
119 games · 8% pick
Mercury's Treads
Mercury's Treads
53.3% WR
92 games · 6% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
45.8% WR
24 games · 2% pick

Legendary items by win rate

ItemWin ratePick
66.7% 2% (27)
64.7% 2% (34)
62.3% 4% (53)
62.2% 3% (45)
60.2% 6% (88)
57.1% 5% (70)
55.8% 11% (163)
49.1% 8% (116)
46.9% 7% (98)
43.1% 5% (65)
42.1% 1% (19)
40.8% 3% (49)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
40.8% WR
98 games · 7% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
56.3% WR
32 games · 2% pick
Conqueror Triumph Legend: Alacrity Coup de Grace Magical Footwear Cosmic Insight
Precision Precision + Inspiration Inspiration
55.6% WR
18 games · 1% pick
Conqueror Triumph Legend: Alacrity Coup de Grace Cosmic Insight Magical Footwear

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.0%22% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 40.0%0% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 33.3%0% pick

Summoner spells

  • Flash Smite Flash + Smite 49.5%22% pick

Abilities & skill order

  • PMartial Cadence

    Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

  • QDragon Strike

    Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

  • WGolden Aegis

    Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

  • EDemacian Standard

    Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearb...

  • RCataclysm

    Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.