Jarvan IV Mid build & stats
- Win rate
- 40.0%
- Pick rate
- 0.0%
- Ban rate
- 1.4%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Then, depending on the game
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Jarvan IV
Generated from this patch's numbers
- Jarvan IV wins 40.0% of games as Mid on patch 16.17 (30 games).
- Take Electrocute as keystone: picked in 47% of games with a 14% win rate.
Items
Most common sets of three completed items
Core build
Not enough games yet.
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 45.5% | 37% (11) | |
| 44.4% | 30% (9) | |
| 33.3% | 30% (9) | |
| 33.3% | 10% (3) | |
| 33.3% | 10% (3) | |
| 30.0% | 33% (10) | |
| 28.6% | 23% (7) | |
| 0.0% | 20% (6) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
14.3%47% pick
-
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
75.0%13% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
33.3%10% pick
Summoner spells
-
Flash + Ignite
26.3%63% pick
-
Flash + Teleport
66.7%10% pick
Abilities & skill order
Which ability to max first, from match timelines
-
PMartial CadenceJarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
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QDragon StrikeJarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
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WGolden AegisJarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
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EDemacian StandardJarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearb...
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RCataclysmJarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.