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the Exemplar of Demacia

Jarvan IV Support build & stats

FighterTank D 117 games · patch 16.17
Win rate
38.5%
Pick rate
0.3%
Ban rate
1.7%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
50.0% 12 games

Best three items so far

Eclipse
Eclipse
2,900 gold
Zeke's Convergence
Zeke's Convergence
2,200 gold
Locket of the Iron Solari
Locket of the Iron Solari
2,200 gold
7,300 gold
60.0% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
47.1% 17 games

Runes

Sorcery Sorcery + Inspiration Inspiration
66.7% WR
6 games · 5% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Heal
72.7% 11 games

Max order

Dragon Strike Q Demacian Standard E Golden Aegis W
25.0% 4 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Jarvan IV

Generated from this patch's numbers

  • Jarvan IV wins 38.5% of games as Support on patch 16.17 (117 games).
  • Most common core: Bandlepipes → Zeke's Convergence → Locket of the Iron Solari — 60% win rate over 5 games.
  • Take Summon Aery as keystone: picked in 33% of games with a 49% win rate.
  • Best matchup: Lulu (33% over 9 games). Hardest: Thresh (31% over 16 games) — consider a ban or a different pick when you see it.
  • Jarvan IV is an early-game champion: 46% win rate in games under 25 minutes but 33% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Bandlepipes
Bandlepipes
Zeke's Convergence
Zeke's Convergence
Locket of the Iron Solari
Locket of the Iron Solari
60.0% WR
5 games · 4% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
50.0% WR
12 games · 10% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
45.0% WR
20 games · 17% pick
Plated Steelcaps
Plated Steelcaps
47.1% WR
17 games · 15% pick
Mercury's Treads
Mercury's Treads
50.0% WR
4 games · 3% pick

Legendary items by win rate

ItemWin ratePick
80.0% 4% (5)
63.2% 16% (19)
62.5% 7% (8)
61.5% 11% (13)
37.5% 7% (8)
37.5% 7% (8)
28.6% 12% (14)
22.2% 8% (9)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Inspiration Inspiration
66.7% WR
6 games · 5% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Inspiration Inspiration
50.0% WR
4 games · 3% pick
Hail of Blades Sudden Impact Deep Ward Relentless Hunter Cosmic Insight Magical Footwear
Sorcery Sorcery + Domination Domination
50.0% WR
2 games · 2% pick
Summon Aery Manaflow Band Transcendence Scorch Sudden Impact Deep Ward

Keystones

  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 65.2%20% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 15.4%11% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 42.9%6% pick

Summoner spells

  • Flash Ignite Flash + Ignite 32.4%29% pick
  • Flash Heal Flash + Heal 72.7%9% pick
  • Exhaust Flash Exhaust + Flash 50.0%5% pick

Abilities & skill order

Which ability to max first, from match timelines

Dragon Strike Q Demacian Standard E Golden Aegis W 25.0%4 games
Demacian Standard E Dragon Strike Q Golden Aegis W 66.7%3 games

Most common first three levels: E → Q → W (55%).

  • PMartial Cadence

    Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

  • QDragon Strike

    Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

  • WGolden Aegis

    Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

  • EDemacian Standard

    Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearb...

  • RCataclysm

    Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.