Ezreal ADC build & stats
- Win rate
- 45.2%
- Pick rate
- 11.8%
- Ban rate
- 6.8%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Ezreal
Generated from this patch's numbers
- Ezreal wins 45.2% of games as ADC on patch 16.17 (3,460 games).
- Most common core: Trinity Force → Manamune → Endless Hunger — 59% win rate over 244 games.
- Take Lethal Tempo as keystone: picked in 92% of games with a 45% win rate.
- Best matchup: Zyra (75% over 12 games). Hardest: Lux (9% over 11 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 72.5% | 3% (102) | |
| 55.4% | 39% (1,347) | |
| 55.0% | 2% (60) | |
| 53.3% | 3% (90) | |
| 51.9% | 37% (1,290) | |
| 46.8% | 21% (724) | |
| 46.3% | 4% (149) | |
| 45.4% | 96% (3,331) | |
| 45.1% | 2% (71) | |
| 44.9% | 1% (49) | |
| 44.1% | 1% (34) | |
| 43.9% | 2% (57) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
44.8%92% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
46.7%5% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
56.0%2% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
55.6%1% pick
Summoner spells
-
Flash + Barrier
43.7%62% pick
-
Exhaust + Flash
49.2%27% pick
-
Cleanse + Flash
42.2%7% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (49%), Q → E → Q (44%), Q → W → E (29%).
-
PRising Spell ForceEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
-
QMystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
-
WEssence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
-
EArcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
-
RTrueshot BarrageEzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).