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the Prodigal Explorer

Ezreal Mid build & stats

MarksmanMage D 108 games · patch 16.17
Win rate
35.2%
Pick rate
0.3%
Ban rate
6.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Blade
Doran's Blade
450 gold
Health Potion
Health Potion
50 gold
66.7% 6 games

Best three items so far

Hextech Gunblade
Hextech Gunblade
3,000 gold
Hubris
Hubris
2,800 gold
Spear of Shojin
Spear of Shojin
3,100 gold
8,900 gold
33.3% WR each item separately

Boots

Crimson Lucidity
Crimson Lucidity
900 gold
46.2% 26 games

Runes

Precision Precision + Sorcery Sorcery
83.3% WR
6 games · 6% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Exhaust Flash
50.0% 12 games

Max order

Mystic Shot Q Arcane Shift E Essence Flux W
40.0% 5 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Ezreal

Generated from this patch's numbers

  • Ezreal wins 35.2% of games as Mid on patch 16.17 (108 games).
  • Most common core: Trinity Force → Manamune → Endless Hunger — 60% win rate over 5 games.
  • Take Lethal Tempo as keystone: picked in 38% of games with a 27% win rate.
  • Ezreal is an early-game champion: 40% win rate in games under 25 minutes but 26% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
66.7% WR
6 games · 6% pick
Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
25.0% WR
4 games · 4% pick

Boots

Crimson Lucidity
Crimson Lucidity
46.2% WR
26 games · 24% pick
Spellslinger's Shoes
Spellslinger's Shoes
42.9% WR
7 games · 6% pick
Immortal Path
Immortal Path
33.3% WR
3 games · 3% pick

Legendary items by win rate

ItemWin ratePick
42.9% 6% (7)
40.0% 28% (30)
33.3% 6% (6)
33.3% 3% (3)
28.6% 6% (7)
20.0% 5% (5)

Runes

Most played full pages and keystone win rates

Precision Precision + Sorcery Sorcery
83.3% WR
6 games · 6% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
50.0% WR
4 games · 4% pick
Press the Attack Presence of Mind Legend: Haste Cut Down Jack Of All Trades Biscuit Delivery
Precision Precision + Inspiration Inspiration
66.7% WR
3 games · 3% pick
Lethal Tempo Presence of Mind Legend: Haste Cut Down Triple Tonic Jack Of All Trades

Keystones

  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 25.0%15% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 33.3%11% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 83.3%6% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%4% pick

Summoner spells

  • Flash Teleport Flash + Teleport 33.3%14% pick
  • Exhaust Flash Exhaust + Flash 50.0%11% pick
  • Flash Ignite Flash + Ignite 50.0%7% pick

Abilities & skill order

Which ability to max first, from match timelines

Mystic Shot Q Arcane Shift E Essence Flux W 40.0%5 games

Most common first three levels: Q → E → W (50%).

  • PRising Spell Force

    Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.

  • QMystic Shot

    Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.

  • WEssence Flux

    Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

  • EArcane Shift

    Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.

  • RTrueshot Barrage

    Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).