Ezreal Support build & stats
- Win rate
- 44.8%
- Pick rate
- 0.1%
- Ban rate
- 6.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Then, depending on the game
Runes
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Ezreal
Generated from this patch's numbers
- Take First Strike as keystone: picked in 55% of games with a 31% win rate.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 75.0% | 14% (4) | |
| 50.0% | 21% (6) | |
| 45.0% | 69% (20) | |
| 36.8% | 66% (19) | |
| 0.0% | 17% (5) |
Runes
Most played full pages and keystone win rates
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Keystones
-
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
31.3%55% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
33.3%10% pick
Summoner spells
-
Flash + Heal
40.0%34% pick
-
Flash + Ignite
60.0%34% pick
-
Exhaust + Flash
16.7%21% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (80%).
-
PRising Spell ForceEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
-
QMystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
-
WEssence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
-
EArcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
-
RTrueshot BarrageEzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).