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the Hand of Noxus

Darius Top build & stats

FighterTank C 613 games · patch 16.16
Win rate
48.1%
Pick rate
4.8%
Ban rate
7.4%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Shield
Doran's Shield
450 g
Health Potion
Health Potion
50 g
49.1% 55 games

Build in this order

Youmuu's Ghostblade 1
Youmuu's Ghostblade
2,800 g
Dead Man's Plate 2
Dead Man's Plate
2,900 g
Death's Dance 3
Death's Dance
3,300 g
9,000 g
73.3% WR 15 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
52.1% 96 games

Runes

Precision Precision + Sorcery Sorcery
61.5% WR
13 games · 2% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Last Stand Last Stand
Celerity Celerity
Nimbus Cloak Nimbus Cloak
Shards AS AF HP

Summoner spells

Exhaust Flash 52.3% 107 games

Max order

Decimate Q Apprehend E Crippling Strike W 49.0% 145 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Darius

Generated from this patch's numbers

  • Darius wins 48.1% of games as Top on patch 16.16 (613 games).
  • Most common core: Youmuu's Ghostblade → Dead Man's Plate → Death's Dance — 73% win rate over 15 games.
  • Take Stormraider's Surge as keystone: picked in 57% of games with a 47% win rate.
  • Best matchup: Akali (73% over 11 games). Hardest: Ornn (18% over 11 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Youmuu's Ghostblade 1
Youmuu's Ghostblade
Dead Man's Plate 2
Dead Man's Plate
Death's Dance 3
Death's Dance
73.3% WR
15 games · 2% pick
Youmuu's Ghostblade 1
Youmuu's Ghostblade
Dead Man's Plate 2
Dead Man's Plate
Force of Nature 3
Force of Nature
42.9% WR
7 games · 1% pick
Stridebreaker 1
Stridebreaker
Dead Man's Plate 2
Dead Man's Plate
Death's Dance 3
Death's Dance
66.7% WR
6 games · 1% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
44.1% WR
102 games · 17% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
49.1% WR
55 games · 9% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
50.0% WR
4 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
50.1% WR
347 games · 57% pick
Mercury's Treads
Mercury's Treads
44.2% WR
147 games · 24% pick
Boots of Swiftness
Boots of Swiftness
52.1% WR
96 games · 16% pick

Legendary items by win rate

ItemWin ratePick
60.0% 2% (10)
52.9% 3% (17)
52.8% 21% (127)
52.7% 45% (273)
51.8% 32% (199)
50.0% 24% (148)
50.0% 5% (32)
49.7% 31% (191)
49.2% 59% (362)
46.2% 4% (26)
44.6% 9% (56)
42.9% 8% (49)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
49.6% WR
127 games · 21% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Nimbus Cloak Nimbus Cloak
Celerity Celerity
Gathering Storm Gathering Storm
Legend: Alacrity Legend: Alacrity
Triumph Triumph
Shards AS AF HP
Sorcery Sorcery + Precision Precision
49.2% WR
63 games · 10% pick
Stormraider's Surge Nimbus Cloak Celerity Gathering Storm Triumph Legend: Alacrity
Precision Precision + Sorcery Sorcery
45.9% WR
37 games · 6% pick
Conqueror Triumph Legend: Alacrity Last Stand Axiom Arcanist Celerity

Keystones

  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 47.4%57% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 48.8%42% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 75.0%1% pick

Summoner spells

  • Flash Ghost Flash + Ghost 47.1%51% pick
  • Flash Ignite Flash + Ignite 47.1%31% pick
  • Exhaust Flash Exhaust + Flash 52.3%17% pick

Abilities & skill order

Which ability to max first, from match timelines

Decimate Q Apprehend E Crippling Strike W 49.0%145 games

Most common first three levels: Q → W → E (42%), W → Q → E (40%), Q → E → W (53%).

  • PHemorrhage

    Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

  • QDecimate

    Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

  • WCrippling Strike

    Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

  • EApprehend

    Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

  • RNoxian Guillotine

    Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for...