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the Hand of Noxus

Darius Jungle build & stats

FighterTank D 174 games · patch 16.17
Win rate
41.4%
Pick rate
0.7%
Ban rate
8.5%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 g
Health Potion
Health Potion
50 g
40.0% 15 games

Build in this order

Youmuu's Ghostblade 1
Youmuu's Ghostblade
2,800 g
Dead Man's Plate 2
Dead Man's Plate
2,900 g
Death's Dance 3
Death's Dance
3,300 g
9,000 g
62.5% WR 8 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
47.1% 34 games

Runes

Sorcery Sorcery + Precision Precision
53.8% WR
13 games · 7% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Nimbus Cloak Nimbus Cloak
Celerity Celerity
Gathering Storm Gathering Storm
Legend: Alacrity Legend: Alacrity
Triumph Triumph
Shards AS AF TN

Summoner spells

Ghost Smite 47.1% 17 games

Max order

Decimate Q Apprehend E Crippling Strike W 40.5% 37 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Darius

Generated from this patch's numbers

  • Darius wins 41.4% of games as Jungle on patch 16.17 (174 games).
  • Most common core: Youmuu's Ghostblade → Dead Man's Plate → Death's Dance — 62% win rate over 8 games.
  • Take Stormraider's Surge as keystone: picked in 95% of games with a 42% win rate.
  • Best matchup: Lee Sin (50% over 8 games). Hardest: Qiyana (25% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Youmuu's Ghostblade 1
Youmuu's Ghostblade
Dead Man's Plate 2
Dead Man's Plate
Death's Dance 3
Death's Dance
62.5% WR
8 games · 5% pick
Youmuu's Ghostblade 1
Youmuu's Ghostblade
Dead Man's Plate 2
Dead Man's Plate
Force of Nature 3
Force of Nature
66.7% WR
3 games · 2% pick
Youmuu's Ghostblade 1
Youmuu's Ghostblade
Dead Man's Plate 2
Dead Man's Plate
Sterak's Gage 3
Sterak's Gage
33.3% WR
3 games · 2% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
35.7% WR
28 games · 16% pick
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
40.0% WR
15 games · 9% pick

Boots

Boots of Swiftness
Boots of Swiftness
42.3% WR
71 games · 41% pick
Plated Steelcaps
Plated Steelcaps
41.3% WR
63 games · 36% pick
Mercury's Treads
Mercury's Treads
47.1% WR
34 games · 20% pick

Legendary items by win rate

ItemWin ratePick
66.7% 3% (6)
53.2% 27% (47)
50.0% 3% (6)
50.0% 2% (4)
48.2% 32% (56)
47.1% 68% (119)
43.1% 29% (51)
42.7% 94% (164)
40.0% 9% (15)
33.3% 3% (6)
25.0% 2% (4)
20.0% 3% (5)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
38.6% WR
44 games · 25% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Nimbus Cloak Nimbus Cloak
Celerity Celerity
Gathering Storm Gathering Storm
Legend: Alacrity Legend: Alacrity
Triumph Triumph
Shards AS AF HP
Sorcery Sorcery + Precision Precision
38.5% WR
26 games · 15% pick
Stormraider's Surge Nimbus Cloak Celerity Waterwalking Triumph Legend: Alacrity
Sorcery Sorcery + Precision Precision
41.2% WR
17 games · 10% pick
Stormraider's Surge Nimbus Cloak Celerity Waterwalking Legend: Alacrity Triumph

Keystones

  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 42.4%95% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.3%3% pick

Summoner spells

  • Flash Smite Flash + Smite 40.9%91% pick
  • Ghost Smite Ghost + Smite 47.1%10% pick

Abilities & skill order

Which ability to max first, from match timelines

Decimate Q Apprehend E Crippling Strike W 40.5%37 games

Most common first three levels: W → Q → E (40%), W → Q → Q (25%), Q → W → E (29%).

  • PHemorrhage

    Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

  • QDecimate

    Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

  • WCrippling Strike

    Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

  • EApprehend

    Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

  • RNoxian Guillotine

    Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for...