Skip to content
the Hand of Noxus

Darius Mid build & stats

FighterTank – 26 games · patch 16.18
Win rate
42.3%
Pick rate
0.1%
Ban rate
10.8%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Stridebreaker
Stridebreaker
3,300 gold
Youmuu's Ghostblade
Youmuu's Ghostblade
2,800 gold
Spear of Shojin
Spear of Shojin
3,100 gold
9,200 gold
33.3% WR each item separately

Boots

Armored Advance
Armored Advance
1,200 gold
60.0% 10 games

Runes

Precision Precision + Sorcery Sorcery
25.0% WR
8 games · 31% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
62.5% 8 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Darius

Generated from this patch's numbers

  • Most common core: Sterak's Gage → Youmuu's Ghostblade → Dead Man's Plate — 40% win rate over 5 games.
  • Take Conqueror as keystone: picked in 62% of games with a 31% win rate.

Items

Most common sets of three completed items

Core build

Sterak's Gage
Sterak's Gage
Youmuu's Ghostblade
Youmuu's Ghostblade
Dead Man's Plate
Dead Man's Plate
40.0% WR
5 games · 19% pick
Youmuu's Ghostblade
Youmuu's Ghostblade
Dead Man's Plate
Dead Man's Plate
Force of Nature
Force of Nature
25.0% WR
4 games · 15% pick

Boots

Armored Advance
Armored Advance
60.0% WR
10 games · 38% pick
Chainlaced Crushers
Chainlaced Crushers
20.0% WR
10 games · 38% pick
Swiftmarch
Swiftmarch
50.0% WR
6 games · 23% pick

Legendary items by win rate

ItemWin ratePick
55.6% 35% (9)
52.9% 65% (17)
40.0% 58% (15)
36.4% 42% (11)
33.3% 12% (3)
30.0% 38% (10)
14.3% 27% (7)

Runes

Most played full pages and keystone win rates

Precision Precision + Sorcery Sorcery
25.0% WR
8 games · 31% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
80.0% WR
5 games · 19% pick
Stormraider's Surge Nimbus Cloak Celerity Gathering Storm Legend: Alacrity Triumph
Precision Precision + Resolve Resolve
33.3% WR
3 games · 12% pick
Conqueror Triumph Legend: Haste Last Stand Bone Plating Unflinching

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 31.3%62% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 50.0%31% pick

Summoner spells

  • Flash Ghost Flash + Ghost 33.3%69% pick
  • Flash Ignite Flash + Ignite 62.5%31% pick

Abilities & skill order

  • PHemorrhage

    Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

  • QDecimate

    Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

  • WCrippling Strike

    Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

  • EApprehend

    Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

  • RNoxian Guillotine

    Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for...