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the Restrained Hunger

Briar Jungle build & stats

FighterAssassin A 196 games · patch 16.16
Win rate
53.1%
Pick rate
1.4%
Ban rate
1.1%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Scorchclaw Pup
Scorchclaw Pup
450 g
71.4% 14 games

Build in this order

Titanic Hydra 1
Titanic Hydra
3,300 g
Black Cleaver 2
Black Cleaver
3,000 g
Death's Dance 3
Death's Dance
3,300 g
9,600 g
58.3% WR 12 games

Boots

Gluttonous Greaves
Gluttonous Greaves
1,000 g
70.0% 10 games

Runes

Domination Domination + Inspiration Inspiration
62.5% WR
16 games · 8% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Sudden Impact Sudden Impact
Sixth Sense Sixth Sense
Treasure Hunter Treasure Hunter
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AF AF HP

Summoner spells

Flash Smite 53.6% 194 games

Max order

Blood Frenzy / Snack Attack W Head Rush Q Chilling Scream E 68.3% 41 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Briar

Generated from this patch's numbers

  • Briar wins 53.1% of games as Jungle on patch 16.16 (196 games).
  • Most common core: Titanic Hydra → Black Cleaver → Death's Dance — 58% win rate over 12 games.
  • Take Press the Attack as keystone: picked in 73% of games with a 53% win rate.
  • Best matchup: Lee Sin (64% over 14 games). Hardest: Wukong (22% over 9 games) — consider a ban or a different pick when you see it.
  • Briar scales: 65% win rate after 35 minutes versus 53% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Titanic Hydra 1
Titanic Hydra
Black Cleaver 2
Black Cleaver
Death's Dance 3
Death's Dance
58.3% WR
12 games · 6% pick

Starting items

Mosstomper Seedling
Mosstomper Seedling
58.6% WR
29 games · 15% pick
Scorchclaw Pup
Scorchclaw Pup
71.4% WR
14 games · 7% pick
Gustwalker Hatchling
Gustwalker Hatchling
60.0% WR
5 games · 3% pick

Boots

Plated Steelcaps
Plated Steelcaps
53.3% WR
90 games · 46% pick
Mercury's Treads
Mercury's Treads
49.1% WR
53 games · 27% pick
Gluttonous Greaves
Gluttonous Greaves
70.0% WR
10 games · 5% pick

Legendary items by win rate

ItemWin ratePick
81.8% 6% (11)
75.0% 6% (12)
67.7% 16% (31)
66.7% 40% (78)
61.1% 9% (18)
56.0% 68% (134)
55.6% 32% (63)
55.6% 5% (9)
54.6% 61% (119)
51.6% 16% (31)
50.0% 5% (10)
40.0% 8% (15)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
54.9% WR
51 games · 26% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Sudden Impact Sudden Impact
Treasure Hunter Treasure Hunter
Shards AF AF HP
Precision Precision + Inspiration Inspiration
56.3% WR
32 games · 16% pick
Press the Attack Triumph Legend: Haste Coup de Grace Magical Footwear Cosmic Insight
Precision Precision + Domination Domination
60.0% WR
30 games · 15% pick
Press the Attack Triumph Legend: Haste Coup de Grace Sudden Impact Treasure Hunter

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 53.5%73% pick
  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 50.0%20% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 71.4%4% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 40.0%3% pick

Summoner spells

  • Flash Smite Flash + Smite 53.6%99% pick

Abilities & skill order

Which ability to max first, from match timelines

Blood Frenzy / Snack Attack W Head Rush Q Chilling Scream E 68.3%41 games

Most common first three levels: W → E → Q (58%), W → Q → E (75%), W → E → W (100%).

  • PCrimson Curse

    Briar's attacks and abilities apply a stacking bleed that heals her for a portion of the damage it deals. Perpetually hungry, she gains increased healing based on her missing Health, but lacks innate Health Regeneration.

  • QHead Rush

    Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor.

  • WBlood Frenzy / Snack Attack

    Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, an...

  • EChilling Scream

    Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully cha...

  • RCertain Death

    Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of comple...