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the Darkin Blade

Aatrox Jungle build & stats

Fighter S 229 games · patch 16.18
Win rate
55.0%
Pick rate
0.9%
Ban rate
4.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Mortal Reminder
Mortal Reminder
3,000 gold
Death's Dance
Death's Dance
3,300 gold
Sundered Sky
Sundered Sky
3,100 gold
9,400 gold
66.7% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
61.1% 18 games

Runes

Precision Precision + Inspiration Inspiration
50.0% WR
6 games · 3% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
55.0% 40 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Aatrox

Generated from this patch's numbers

  • Aatrox wins 55.0% of games as Jungle on patch 16.18 (229 games).
  • Most common core: Edge of Night → Death's Dance → Profane Hydra — 76% win rate over 17 games.
  • Take Conqueror as keystone: picked in 93% of games with a 57% win rate.
  • Best matchup: Graves (77% over 13 games). Hardest: Jarvan IV (30% over 10 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Death's Dance
Death's Dance
Sundered Sky
Sundered Sky
Voltaic Cyclosword
Voltaic Cyclosword
60.0% WR
5 games · 2% pick
Edge of Night
Edge of Night
Death's Dance
Death's Dance
Profane Hydra
Profane Hydra
75.0% WR
4 games · 2% pick

Boots

Plated Steelcaps
Plated Steelcaps
61.1% WR
18 games · 8% pick
Mercury's Treads
Mercury's Treads
38.5% WR
13 games · 6% pick

Legendary items by win rate

ItemWin ratePick
100.0% 1% (3)
83.3% 3% (6)
70.0% 4% (10)
68.8% 7% (16)
68.8% 7% (16)
60.0% 7% (15)
47.6% 9% (21)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
50.0% WR
6 games · 3% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Inspiration Inspiration
50.0% WR
4 games · 2% pick
Conqueror Triumph Legend: Alacrity Cut Down Magical Footwear Cosmic Insight
Precision Precision + Inspiration Inspiration
75.0% WR
4 games · 2% pick
Conqueror Triumph Legend: Haste Last Stand Magical Footwear Cosmic Insight

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 55.3%17% pick

Summoner spells

  • Flash Smite Flash + Smite 55.0%17% pick

Abilities & skill order

  • PDeathbringer Stance

    Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.

  • QThe Darkin Blade

    Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.

  • WInfernal Chains

    Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

  • EUmbral Dash

    Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.

  • RWorld Ender

    Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.