Skip to content
the Darkin Blade

Aatrox Top build & stats

Fighter B 818 games · patch 16.17
Win rate
50.7%
Pick rate
4.6%
Ban rate
3.0%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Helm
Doran's Helm
450 g
Health Potion
Health Potion
50 g
71.4% 14 games

Build in this order

Eclipse 1
Eclipse
2,900 g
Sundered Sky 2
Sundered Sky
3,100 g
Death's Dance 3
Death's Dance
3,300 g
9,300 g
53.8% WR 13 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
80.0% 15 games

Runes

Precision Precision + Resolve Resolve
60.0% WR
15 games · 2% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Haste Legend: Haste
Last Stand Last Stand
Second Wind Second Wind
Overgrowth Overgrowth
Shards AF AF HP

Summoner spells

Flash Ignite 51.7% 476 games

Max order

The Darkin Blade Q Umbral Dash E Infernal Chains W 58.5% 188 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Aatrox

Generated from this patch's numbers

  • Aatrox wins 50.7% of games as Top on patch 16.17 (818 games).
  • Most common core: Eclipse → Sundered Sky → Death's Dance — 54% win rate over 13 games.
  • Take Conqueror as keystone: picked in 78% of games with a 49% win rate.
  • Best matchup: Mordekaiser (89% over 9 games). Hardest: Irelia (19% over 21 games) — consider a ban or a different pick when you see it.
  • Aatrox is an early-game champion: 51% win rate in games under 25 minutes but 41% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Eclipse 1
Eclipse
Sundered Sky 2
Sundered Sky
Death's Dance 3
Death's Dance
53.8% WR
13 games · 2% pick
Eclipse 1
Eclipse
Black Cleaver 2
Black Cleaver
Death's Dance 3
Death's Dance
75.0% WR
4 games · 0% pick
Eclipse 1
Eclipse
Sundered Sky 2
Sundered Sky
Sterak's Gage 3
Sterak's Gage
33.3% WR
3 games · 0% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
50.5% WR
103 games · 13% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
55.7% WR
88 games · 11% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
71.4% WR
14 games · 2% pick

Boots

Plated Steelcaps
Plated Steelcaps
50.0% WR
508 games · 62% pick
Mercury's Treads
Mercury's Treads
54.6% WR
205 games · 25% pick
Boots of Swiftness
Boots of Swiftness
80.0% WR
15 games · 2% pick

Legendary items by win rate

ItemWin ratePick
64.8% 11% (91)
62.9% 4% (35)
61.5% 10% (78)
56.8% 33% (271)
56.1% 7% (57)
55.5% 20% (164)
54.4% 15% (125)
50.0% 37% (306)
50.0% 5% (40)
49.7% 42% (346)
48.8% 31% (254)
47.6% 5% (42)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
47.1% WR
104 games · 13% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Triumph Triumph
Legend: Haste Legend: Haste
Last Stand Last Stand
Bone Plating Bone Plating
Revitalize Revitalize
Shards AF AF HP
Precision Precision + Resolve Resolve
40.0% WR
35 games · 4% pick
Conqueror Triumph Legend: Haste Last Stand Revitalize Second Wind
Precision Precision + Resolve Resolve
45.8% WR
24 games · 3% pick
Conqueror Triumph Legend: Haste Last Stand Bone Plating Revitalize

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.5%78% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 55.8%11% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 56.8%5% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 53.8%5% pick

Summoner spells

  • Flash Ignite Flash + Ignite 51.7%58% pick
  • Flash Teleport Flash + Teleport 49.8%37% pick
  • Exhaust Flash Exhaust + Flash 48.8%5% pick

Abilities & skill order

Which ability to max first, from match timelines

The Darkin Blade Q Umbral Dash E Infernal Chains W 58.5%188 games

Most common first three levels: Q → E → W (55%), Q → E → Q (36%), Q → W → E (67%).

  • PDeathbringer Stance

    Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.

  • QThe Darkin Blade

    Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.

  • WInfernal Chains

    Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

  • EUmbral Dash

    Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.

  • RWorld Ender

    Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.