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S16 Diamond
98

Ι ΓΔΡΞD ΥΓ ΜΟΜ #RNXD

NA Updated 1 second ago
Live game

Too many deaths

Improve 8.3 deaths

You die 8.3 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.58 vision/min

Your vision score is 0.58 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Your team's main damage source

Strength 32% team dmg

You deal 32% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

Your best champion right now

Note 67% on Twitch

Twitch: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

5 W 5 L
Last 10 games
2 win streak
10.2 / 8.3 / 6.7
2.04 KDA
58% kill participation
  • Twitch
    67% (4 W 2 L)
    2.67 KDA
  • Tristana
    50% (1 W 1 L)
    1.36 KDA
  • Zeri
    0% (0 W 2 L)
    0.95 KDA