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S16 Diamond
58

f8 CLUB #NA1

NA Updated 2 weeks ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 19% after a loss

After a loss you win only 19% of the next game, versus 40% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 1.04 vision/min

Your vision score is 1.04 per minute; Diamond players average 1.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 0% late in session

From the fourth game of a session onwards you win 0%, compared with 33% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

You win the long games

Note

50% in games over 33 minutes, 20% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

5 W 15 L
Last 20 games
4 loss streak
2.3 / 7.7 / 6.4
1.12 KDA
  • Bard
    18% (2 W 9 L)
    1.14 KDA
  • Rengar
    50% (2 W 2 L)
    1.45 KDA
  • Jinx
    0% (0 W 4 L)
    1.13 KDA