Skip to content
S16 Master
927

Char #NA02

NA Updated never
Live game

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Surrendering too often

Improve

6 of your last 12 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 55% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.31 vision/min

1.31 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

8 W 12 L
Last 20 games
1 win streak
5.2 / 6.8 / 9.2
2.12 KDA
  • Yunara
    25% (1 W 3 L)
    1.26 KDA
  • Qiyana
    33% (1 W 2 L)
    1.57 KDA
  • Jhin
    33% (1 W 2 L)
    3.53 KDA