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S16 Emerald
881

OOGNESS #NA1

NA Updated 40 minutes ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.11 vision/min

Your vision score is 0.11 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 13% late in session

From the fourth game of a session onwards you win 13%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 31% KP

You take part in 31% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Match history

7 W 13 L
Last 20 games
1 win streak
7.5 / 7.8 / 9.0
2.13 KDA
31% kill participation
  • Ziggs
    50% (2 W 2 L)
    1.56 KDA
  • Locke
    100% (1 W 0 L)
    2.00 KDA
  • Nautilus
    100% (1 W 0 L)
    3.33 KDA