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S16 Emerald
520

MyNewCharacter #2004

NA Updated 1 month ago
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 45% after a loss

After a loss you win only 45% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.22 vision/min

Your vision score is 0.22 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 43% late in session

From the fourth game of a session onwards you win 43%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Match history

10 W 10 L
Last 20 games
3 loss streak
8.4 / 9.3 / 10.2
2.01 KDA
  • Nilah
    100% (2 W 0 L)
    1.45 KDA
  • Shen
    50% (1 W 1 L)
    2.80 KDA
  • Camille
    50% (1 W 1 L)
    3.85 KDA