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S16 Emerald
600

Matrix #5957

NA Updated 1 month ago
Live game

Too many deaths

Improve 7.1 deaths

You die 7.1 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.66 vision/min

Your vision score is 0.66 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 15 champions

You played 15 different champions in your last 21 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.3 solo kills

3.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

67% in games over 33 minutes, 36% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

8 W 11 L
Last 19 games
2 win streak
6.9 / 7.2 / 5.1
1.67 KDA
  • Samira
    50% (2 W 2 L)
    1.94 KDA
  • Nunu & Willump
    33% (1 W 2 L)
    1.30 KDA
  • Tristana
    100% (2 W 0 L)
    2.18 KDA