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S16 Platinum
467

LegendGman #NA1

NA Updated 1 second ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Platinum average: 6.0). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 24% of game dead

You spend 24% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

100% in games under 25 minutes but only 0% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

4 W 6 L
Last 10 games
2 loss streak
7.7 / 7.7 / 6.2
1.81 KDA
49% kill participation
  • Vel'Koz
    25% (1 W 3 L)
    1.36 KDA
  • Nunu & Willump
    50% (1 W 1 L)
    2.38 KDA
  • Nasus
    100% (1 W 0 L)
    6.00 KDA