Losses snowball into more losses
Improve 42% after a lossAfter a loss you win only 42% of the next game, versus 64% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 42% of the next game, versus 64% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
Your vision score is 0.08 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.
From the fourth game of a session onwards you win 29%, compared with 59% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 33% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
5 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Hecarim: 5 wins in 5 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.