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S16 Master
372

lpouD #2002

KR Ladder rank: Master 590 LP Updated 1 second ago
Live game

Control wards are missing

Improve 1.8 per game

You place 1.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 71% on Hecarim

Hecarim: 5 wins in 7 games (71%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 6 L
Last 13 games
1 loss streak
7.8 / 4.7 / 8.2
3.41 KDA
  • Hecarim
    71% (5 W 2 L)
    5.08 KDA
  • Vi
    100% (2 W 0 L)
    5.83 KDA
  • Pantheon
    0% (0 W 2 L)
    1.21 KDA