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228

aiden #6376

KR Updated 1 month ago
Live game

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 28% KP

You take part in 28% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 17 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.6 CS/min

You average 6.6 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 75% on Gnar

Gnar: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

9 W 8 L
Last 17 games
1 loss streak
3.6 / 3.4 / 5.9
2.79 KDA
  • Gnar
    75% (3 W 1 L)
    2.77 KDA
  • Hwei
    50% (2 W 2 L)
    14.00 KDA
  • Poppy
    50% (1 W 1 L)
    2.33 KDA

Full match details