Control wards are missing
Improve 0.4 per gameYou place 0.4 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.4 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
8 of your last 14 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.