Long sessions hurt your results
Improve 47% late in sessionFrom the fourth game of a session onwards you win 47%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 47%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 36% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
6 of your last 12 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.