Long sessions hurt your results
Improve 53% late in sessionFrom the fourth game of a session onwards you win 53%, compared with 79% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 53%, compared with 79% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
8 of your last 10 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Only 3.1 deaths per game with a 4.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.73 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.
Karma: 10 wins in 12 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.