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S16 Master
559

x10DAM #00000

EUW Ladder rank: Master 297 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 41% KP

You take part in 41% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.7 per game

You place 0.7 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Objective-focused jungling

Strength 3.5 objectives

3.5 epic objectives per game — you control the map the way junglers should.

Match history

3 W 7 L
Last 10 games
1 win streak
5.7 / 7.0 / 5.7
1.63 KDA
  • Kha'Zix
    100% (1 W 0 L)
    6.00 KDA
  • Hecarim
    100% (1 W 0 L)
    7.00 KDA
  • Locke
    100% (1 W 0 L)
    1.64 KDA