Losses snowball into more losses
Improve 40% after a lossAfter a loss you win only 40% of the next game, versus 88% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 40% of the next game, versus 88% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
Your vision score is 0.96 per minute; Challenger players average 1.30. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.
You take part in 48% of your team's kills; Challenger players average 62%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 9 different champions in your last 23 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Only 3.3 deaths per game with a 3.9 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
7 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.
Veigar: 10 wins in 12 games (83%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.