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S16 Challenger
1303

Simpli #000

EUW Updated never
Live game

Losses snowball into more losses

Improve 33% after a loss

After a loss you win only 33% of the next game, versus 58% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Narrow your champion pool

Improve 17 champions

You played 17 different champions in your last 28 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 25% win rate

Orianna: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.3 CS/min

You average 7.3 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.0 solo kills

2.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 75% on Yone

Yone: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

8 W 12 L
Last 20 games
1 win streak
7.1 / 7.8 / 5.7
1.63 KDA
48% kill participation
  • Yone
    75% (3 W 1 L)
    1.63 KDA
  • Orianna
    25% (1 W 3 L)
    1.67 KDA
  • Tristana
    0% (0 W 3 L)
    1.04 KDA