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S16 Challenger
594

RaiderGO #TWTV1

EUW Updated never
Live game

Losses snowball into more losses

Improve 38% after a loss

After a loss you win only 38% of the next game, versus 63% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 31% late in session

From the fourth game of a session onwards you win 31%, compared with 79% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

A champion that costs you LP

Improve 25% win rate

Kayle: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 9.0 CS/min

You average 9.0 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.7 solo kills

1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

67% in games under 25 minutes but only 29% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

10 W 10 L
Last 20 games
1 loss streak
6.4 / 3.7 / 4.3
2.89 KDA
  • Darius
    53% (48 W 43 L)
    2.79 KDA
  • Kayle
    47% (20 W 23 L)
    3.15 KDA
  • Veigar
    35% (7 W 13 L)
    2.84 KDA