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20

ThePainIsReal #daddy

EUW Updated 3 hours ago
Live game

Too many deaths

Improve 12.8 deaths

You die 12.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 30% after a loss

After a loss you win only 30% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.00 vision/min

Your vision score is 0.00 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 29% late in session

From the fourth game of a session onwards you win 29%, compared with 100% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Always in the action

Strength 67% KP

67% kill participation — you are present for most of your team's kills, which is exactly how games are carried.

Match history

10 W 10 L
Last 20 games
1 win streak
11.6 / 12.8 / 25.1
2.87 KDA
  • Teemo
    50% (1 W 1 L)
    3.00 KDA
  • Smolder
    0% (0 W 2 L)
    3.21 KDA
  • Briar
    100% (1 W 0 L)
    4.00 KDA