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S16 Challenger
792

bro #han

EUW Ladder rank: Challenger 3,100 LP Updated 1 month ago
Live game

Invest in vision

Improve 0.89 vision/min

Your vision score is 0.89 per minute; Challenger players average 1.30. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Challenger players average 62%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 53% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 6 wins in a row

6 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Close games out early

Note

67% in games under 25 minutes but only 33% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

11 W 9 L
Last 20 games
6 win streak
7.1 / 6.1 / 7.4
2.36 KDA
  • Yasuo
    52% (31 W 29 L)
    1.72 KDA
  • Yone
    50% (10 W 10 L)
    1.64 KDA
  • Pyke
    50% (2 W 2 L)
    1.90 KDA